Monday, September 8, 2025

Modular Environmental Creation Part 2

 

 Stage 02 Refinement Phase

 

Process

Adding Booleans Cuts to Our Shapes

 
 
 

Creating an Emissive Material

 
  

Simple Rotation Blueprint

  

 

Level Blueprints

 

 

Setting Character Movement (Walk Speed and Max Jump Height)



Setting Up Lighting and Atmosphere


 

Beauty Shots (True Fullscreen Screen Shots)

 

Thursday, September 4, 2025

Use of Basic Shapes

Wizard of Oz/Wayfinder 

Wicked Witch of the West Basic Shapes

 


Basic Shapes Design



Perforce Submission 


 

Tuesday, September 2, 2025

Modular Environmental Creation Part 1

 Stage 01 Blockout Phase

 

Process

Mannequin Import/Establish Scale in Maya

 

Building Proxy Objects in Maya


Creating Materials

 
 

Creating Prefabs with Unreal Blueprints


Beveling Our Edges

 

Creating High Quality Screen Shots

Friday, August 29, 2025

Use of Silhouettes

Wizard of Oz/Wayfinder 

Wicked Witch of the West Silhouette Designs

 

 

Reference Art Board


 

Silhouette Design Page



Perforce Submission 


Modular Environmental Creation Part 2

   Stage 02 Refinement Phase   Process Adding Booleans Cuts to Our Shapes         Creating an Emissive Material      Simple Rotation Bluepri...